Ancient

Advanced
Defuse

A lush, jungle-themed map set in an archaeological site, featuring two distinct bombsites and a crucial, multi-layered mid.

9%
Play Rate
27.3
Avg Rounds
55%
CT Win Rate
18.9
Avg Kills

Interactive Map & Callouts

Ancient callouts map
FREE COURSE

Master Ancient

Complete callouts & smokes
Pro strategies & quizzes
Video tutorials included

Map Callouts

T Spawn

The starting area for the Terrorist team.

A Site

The bombsite located on the left side of the map, characterized by its large, open temple area.

A Main

The primary entrance to A Site from the T-side, passing by Donut.

Donut

A circular stone structure in the A Main hallway, also called Cube.

Tomb

The enclosed area to the side of A Main, just before entering the site.

Split

An alternate, lower path from T-side that leads towards A Main.

Smoke Lineups

Donut smoke from Mid (T)

Mid lineup to block Donut and enable Redroom/Mid control.

Temple smoke from A Main (T)

Simple A Main lineup to isolate Temple during A executes.

Cave smoke from B Ramp (T)

Essential B Ramp smoke to cut off Cave on B hits.

B Doors smoke from CT Spawn (CT retake)

Spawn-based B Doors retake smoke to enable defuses and re-clears.

Top Mid smoke for T control (T)

Quick top-mid denial smoke to scale into Mid safely.

CT smoke from A Main (T)

Lineup to block CT lane from A Main for safer plants.

A Main retake smoke from CT Spawn (CT)

CT spawn lineup to re-smoke A Main and retake site.

Pro Strategies

T: Proper Ancient Default (Solo/Team)

How to structure a fundamental T default and convert into site hits.

T: Proper Ancient Default (Solo/Team)
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CT: Ancient Mid Control – Timing, Nades, Decisions

n0thing’s CT mid control class: protocols, utility, and timings.

CT: Ancient Mid Control – Timing, Nades, Decisions
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T: GamerLegion B Execute (Pro Breakdown)

Pro B-site execute: smoke Short/Long, mollies, and entry pathing.

T: GamerLegion B Execute (Pro Breakdown)
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T: Solo Execute Both Sites (Practical)

Solo-friendly utility to execute either site when teammates are passive.

T: Solo Execute Both Sites (Practical)
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Both: Retake A & B (Utility Plans)

Clear, repeatable retake protocols for both sites with lineups.

Both: Retake A & B (Utility Plans)
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How Pros Play Ancient (Update Study)

Comprehensive look at current Ancient meta, nades, and tactics.

How Pros Play Ancient (Update Study)
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T: Mid Control Guide (Approaches & Utility)

Two mid-control approaches with supportive utility and reactions.

T: Mid Control Guide (Approaches & Utility)
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Map Statistics

Win Rate by Side

CT Side55%
T Side45%

Pro Match Data

Matches Played1,247
Avg Round Time1:23
Most Common Score16-12